Le coeur de Tore Nordstrand d'équation (2*x^2+y^2+z^2-1)^3-(1/10)*x^2*z^3-y^2*z^3 = 0 #include "colors.inc" camera { location <0, 1, -2.5> look_at <0,0.3, 0>} light_source { <-20, 15, -21>*0.8 color White } light_source { <6, -5, -10> color red 1 green 0.8 blue 0.1} poly{6,<8.,0,0,0,12.,0,0,12.,0,-12.,0,0,0,0,0,0,0,0,0,0,6.,0,0,12.,0,-12.,0,0,0,0,6.,-0.1,-12.,0,6.,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1.,0,0,3.,0,-3.,0,0,0,0,3.,-1.,-6.,0,3.,0,0,0,0,0,0,1.,0,-3.,0,3.,0,-1.> clipped_by{ box{ <-1,-2,-1>,<2,2,2>}} texture { pigment { rgb <1,0.2,0> } finish { specular 0.6 roughness 0.05 ambient 0.4 } } rotate <-30,90,70> }// fin poly plane{ z,1 texture{ pigment{rgb <0,0.2,1>*0.9} // orange <0.8,0.6,0.1>*0.9 normal{ bumps 0.5 noise_generator 3} scale <0.2,0.1,2>*0.1 finish {ambient 0.6 diffuse 0.6 roughness 0.08 } }// fin texture }