/* S:=((x+a)^2+y^2)*((x-a)^2+y^2)-z^4; a=1;S:=y^2-2*x*y^2-x*z^2+x^2*z^2-z^4#Cassini suite:=<1,0,0,0,2,0,0,0,0,-2,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,2,0,0,0,0,-1,0,0,0,1.> */ #include "colors.inc" #include "metals.inc" camera { orthographic location <0,1.5,-4> look_at<0,-0.1,0> angle 100} // light_source { <-10,20,-20> color rgb<0.8,0.8,1> shadowless } light_source { <10,20,-20> color White shadowless} light_source { <4,-20,-15> color Red*0.7 shadowless} plane {z, 6 pigment{ SkyBlue*1.2}} //background{White} // ---------------------------------------- #macro surf(textu) poly{ 4,<1,0,0,0,2,0,0,0,0,-2,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,2,0,0,0,0,-1,0,0,0,1.> clipped_by{ box {<-3,-3,-2.5>,<3,3,2.5> }} texture{ textu normal { granite 1 turbulence 0.5 scale 0.15 accuracy 0.7 } } finish {ambient 0.4 diffuse 0.35 reflection 0.1 roughness 0.001} } #end // ---------------------------------------- object{ surf(T_Silver_3C) scale 1 rotate <-90,0,0> translate <1.9,0,0> } object{ surf(T_Gold_5E) scale 0.45 rotate <0,90,90> translate <-2.3,1.78,0> } object{ surf(T_Gold_5E) scale 0.45 rotate <40,30,-0> translate <-2.3,-1.7,0> } text { ttf "times.ttf" "AE" 0.3,0 pigment { Blue} scale 0.2 rotate <40,0,0> translate <+4.5,-3,-1> finish{ ambient 0.2 diffuse 0.3} }